digital art for beginners

Photoshop Layer Blending Modes Demystified

Many digital artists get confused with regard to Blending modes (Compositing Methods in Painter). Multiply? Screen? Overlay? What do these layer types do and what are they good for? I’m not going to go into great detail, but I am going to unlock a key piece of the Blends Puzzle for you.

A Blending mode applies a layer’s pixels—using a formula designed to produce a particular result—to any underlying pixels it finds beneath the layer. To demonstrate how Blending modes produce different results based on a formula, I’m going to use a White-to-Black gradient on a layer and change its Blending mode, then observe the differences. (Laws of Color, an online digital painting training course covers these in depth using Photoshop. Be sure to checkout their website).

When the gradient layer’s Blending mode is set to Normal (Default in Painter), the gradient is opaque. The Multiply mode treats White as transparent and Black as opaque. The Screen mode is just the opposite; Black is transparent and White is opaque. In each case, the opaque color graduates to transparency.

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The next three Blending modes are different; Overlay, Soft Light, and Hard Light treat 50% Gray as transparent. At the ends of the gradient layer, underlying pixels are lightened (White) or darkened (Black). The grayscale in-between Black and White graduates to full transparency, which is the 50% Gray value in the middle of the gradient. Essentially, these Blending modes combine the earlier described Multiply and Screen modes. Lighter-than-50% Gray shades are Screened, Darker-than-50% Gray shades are Multiplied.

What makes these three Blending modes visually different from each other is the manner in which each formula is written. Overlay saturates underlying color, as well as lighten and darken. Soft Light is subtle—it lightens and darkens without saturating. Hard Light is visually the truest to Multiply and Screen—Black and White are totally opaque.

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This is all interesting, but how can it be put to practical use? The answer lies in Non-destructive tonal editing techniques. A 50% Gray-filled layer set to one of the Overlay/Soft Light/Hard Light modes is transparent. It is invisible until lighter or darker tonalities are applied. This layer/Blending mode arrangement makes an excellent non-destructive dodging and burning layer. By using an airbrush and toggling between Black and White, an underlying image can be locally tonal adjusted (e.g., highlights and shadows).

Another novel use of a 50% Gray layer is as a non-destructive texture. A texture applied to 50% Gray has highlight and shadow detail in it. The shades towards 50% Gray will allow the underlying imagery to show through unaffected. The lighter and darker tonalities associated with the highlights and shadows will appropriately affect the underlying image, resulting in a convincing addition of texture.

Because these techniques are layer-based, the Opacity of the layer can be adjusted to control the emphasis of the tonal adjustments. Best of all, the base artwork is not permanently altered.

 

famous digital artists

Difference Between Traditional Art and Digital Art

What is the difference between traditional art and digital art?

Well traditional artists are earliest form art it involves real tangible materials like paints pencils charcoal canvas and paper.
it’s basically anything that’s real and physical that you use to create artwork.  You use all these materials along with your skill and imagination and knowledge as an artist to create things.

Digital art or digital painting requires a computer a tablet or mouse and the artwork is all digital. Meaning all of the artists created while looking at a monitor or a screen rather than paper or canvas. You decide every brush stroke every color placement down to the last pixel and you are behind every decision that goes into the drawing. It’s not the computer making the art it’s still you it’s just pixels rather than paint.

drawing digital art vs traditional

You can go between the two mediums as well because you can scan traditional art using a scanner and it will show up on your computer as a digital file and this way you can send it to people, and you can edit it just to clean it up and everything. You can make prints of digital art in order to turning into something real and physical and this is a really cool feeling printing off your digital art and having prints of it is just there’s nothing like that just seeing what you’ve been looking at on a monitor finally like come to life is really really cool.

And you can also combine them you can you can take a picture of something traditional that you’ve painted add a little bit of painting digitally and it’s a mixture the best of both worlds. Both of these mediums are different but they both require a high speaker level to achieve good results you have to be a good artist to create good art that’s just how it works it doesn’t matter what medium you use. It is your skills and artists and your preferences on what material you want to use. One isn’t better than the other and they both definitely have their differences and their pros and their cons. You can find more on this on this Digital Painting Podcast

So for constructing drawings like sketching and the planning process I would say that digital art is probably easier for this and it’s more difficult for traditional artists to construct drawings and this is why so it’s definitely easier to construct a drawing in digital art because you have more control. Which is also why I like the undo command. So basically if you make a brushstroke and you don’t like the way it looks you just press Ctrl Z and it disappears! You have selection tools you can flip the drawings, rotate pieces, erase an infinite number of times without your paper completely dissolving.

As for traditional art if you want to move something 2 inches over you have to erase the entire thing that you just drew and draw it again. In the place you want it so it’s definitely more efficient to create an idea digitally than traditionally and actually I know a lot of traditional artists will kind of put together their idea in Adobe Photoshop and then use that as a reference when they paint it. Traditionally and I think that’s a really great method because you save a lot of time now for the actual painting process like shading coloring everything like that.